

Adventure above the clouds
Clouds Below is a third-person adventure game, where the goal is to reach the nest of mythical eagles. Solve puzzles in lush environments using flight, wind and platforming!
The game was the result of an 8-week project in 2016. It got amazing reception and was covered by several gaming news outlets like Kotaku, Alpha Beta Gamer, PC Gamer, along with multiple game review videos on youtube. It also won several awards at the Gotland Game Conference.

Roles: Creative Director, Game Designer, Concept Artist
Tools: Unreal Engine 4, Adobe Photoshop
Team Size: 5 people, mixed disciplines.
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During the project, I was the vision holder of the game. This meant that I discussed a lot with the group, making sure that we had the right feeling moving forward with the project.
I also was responsible for making the Concept art for the game, which was directly sent to the 3D artist for creation and implementation in the engine.
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The gallery on the left show some of the concepts that I made for the project.
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